Melody Cohn is the Head of Sales and Marketing at ROAM Homegrown in Austin, Texas. Previously, she worked as the Senior Director of Product Monetization at IGN Entertainment in San Francisco.

Innovative sales and marketing professional experienced in revenue product roadmaps, go-to-market strategy and cross-team collaboration. Excellent presentation and leadership skills. Highly motivated, results-oriented executive with entrepreneurial spirit.

Cross-Team Collaboration

Product Development + Sprint Planning

Product Marketing + Collateral

Go-to-Market Strategy

Strategic Initiatives

Sales Training + Adoption

Skill Highlights

ROAM Homegrown

2018 – Current

ROAM Homegrown is a product-based business that I founded with two partners to service wholesale customers looking for private label home fragrance products. Since then, we’ve partnered with over 450 independent retailers and key accounts including Macy’s, 1-800-Flowers, The Four Seasons, Bellagio and others.

  • Responsible for product roadmap, go-to-market strategy and monetization across platforms, events and direct sales.

  • Developed team of independent sales reps and managed product adoption and revenue to goal, doubling overall wholesale revenue year-over-year for three consecutive years.

See Project Examples

As the Senior Product Director of Monetization I worked cross-team to ensure all products, content, events and platforms were being monetized to their full potential, consistently creating new and exciting opportunities for Sales to bring to market, driving overall revenue.

  • Drove the strategic vision of the company

  • Identified and amplified top selling products to increase inventory and opportunities, increasing overall video revenue by 226% year-over-year.

  • Analyzed top performing content and worked cross-team to develop sponsorship opportunities that spanned live events, steaming, social and owned and operated platforms to increase overall sponsorship revenue by 183% year-over-year.

  • Worked cross-team to increase measurable and monetizable video inventory by 500 million impressions annually through product enhancements and packaging.

See Project Examples

At Wikia (now Fandom) I was part of the initial sales and marketing team tasked with packaging user-generated content in a way that told a story and showcased the value of Wikia’s audience without alienating the dedicated content creators and community.

  • Developed product mix, processes, and collateral to take to market that capitalized on the strong engagement of the user-generated content and brought joy and delight to the end user.

  • Managed and grew national client list in the Northwest and Midwest territories.

  • Top sales person for six consecutive quarters.

IGN Entertainment

2012 - 2017

Wikia (now Fandom)

2009 - 2012

When I’m not working, I spend my free time learning new recipes, hiking with my dog, reading good books, listening to old records and searching for inspiring podcasts.


Education

  • “The Good Life: Lessons in the World’s Longest Study on Happiness” by Robert Waldinger and Marc Shulz

  • Homemade Bread

  • Morgan Wade

    The Metzingers

  • Twin Falls

    Local Trails


San Jose State University

Bachelor's Degree in Business Advertising

2000-2004